package com.Object.Route1;

import com.Core.GameAnimation;
import com.Core.GameEngine;
import com.Object.ObjType;
import com.Object.SeaObject;

public class Mermaid extends SeaObject
{	{	frameSlop	= GameAnimation.MermaidSlop;
		texPos		= GameAnimation.MermaidTexPos;
		setType(ObjType.Mermaid);
		score = GameEngine.MERMAID_SCORE;
		parent = null;
	}
}
